p3 GAS+Ahsoka is forced, so that's 1 team. Also, they gain 5% Turn Meter whenever an enemy gains any bonus Turn Meter. I haven't hashed out which teams work best in which zones as this is really only our second honest attempt at this LSGTB so far. However, there is strong potential here for Jawas to be used in LS Geo TB! where we'll use GLRey ? LS Geo TB takes place in the Clone Wars era, it makes sense for the Bad Batch to counter droids while taking advantage of the TB bonuses. . You need to mod JKR for min 320 speed to ensure he goes before the b1s. One caveat is I DO NOT have Jedi Knight Luke. Some enemy units may be Elite which means they gain additional abilities or status effects. SWGOH Speculation: Thrawn & The Geonosian Territory Battle Easter Egg . Some combat missions may also have requirements. for our GP and tactic - those are the teams best for us, assuming Rey. I just can never seem to get the luck of the draw and see tarkin on the other side. Bad Batch: Hunter, Wrecker, Echo, Tech, Omega. Non-Droid Separatist allies recover 30% Health and Protection. we are surely not using in the first 2 phases. Geonosis Republic Offensive (or Light Side Geo TB - LSGTB) is Star Wars: Galaxy of Heroes most challenging content release to date. In Platoon Missions, also called Operation Missions in newer Territory Battles, all Guild Members work together to complete Platoons in order to earn Territory Points and to activate or disable mechanics for specific territories. Based on the hierarchy above, I would loosely agree. The catalyst for success is focusing on a high Relic Fives with proper mods to take advantage of his Zeta ability Tactical Awareness. JKR L will provide TM gain with assist and prot recovery. The Separatist faction earns hefty bonuses throughout the entirety of DS Geo TB especially the droids. Darth Revan once ruled the galaxy in SWGOH. Separatist allies have +30% Max Health, Max Protection, and Potency and they have +10% Speed (excludes Galactic Legend allies) for each ally with Tech and each enemy with Extortion.Whenever a Separatist ally inflicts a debuff on an enemy, they gain 20% Offense for 3 turns (stacking, limit once per turn). 2.) Trench gains Protection Up (40%) for 2 turns and other Separatist allies gain Protection Up (20%) for 2 turns.Tactical Supremacy: +30% Critical Damage and Potency; recover 10% Protection at the start of turn; if dispelled, recover 40% Health then gain Advantage and Foresight for 2 turns at the end of that turn. You are welcome to criticize and suggest. SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. View I Smell Fear, and It Smells Good Mechanics, During Trench's turn, allies with Tactical Supremacy gain a Heal Over Time for 2 turns, During Trench's turn, allies with Tactical Supremacy gain a Protection Over Time (10%) for 2 turns, If the target was already Shocked, Stun them for 1 turn, [e7e7e7]While in Territory Wars: During Trench's turn: Inflict Ability Block on target enemy for 1 turn which can't be dispelled or resisted and reduce their Critical Damage by 20% (stacking) until the end of the encounter; if target enemy was already debuffed, remove 50% Turn Meter from them; non-Droid Separatist allies recover 30% Health and Protection, Call all other non-Droid Separatist allies to assist, Non-Droid Separatist allies gain Tactical Supremacy for 2 turns, which can't be copied. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Over half the LS Geo TB enemies in Star Wars: Galaxy of Heroes are droids, and the powerful AOE attacks from Bad Batch characters hard-counter Geonosian squads as well. Your Future in SWGoH, Which Characters First? While Trench is active, Separatist allies have +50% Potency. Excited to see what the community comes up with! If youre feeling ambitious, you should Relic Sun Fac, Geonosian Soldier, and Geonosian Spy for some increased power to their ships that are also used in DS Geo TB. Oh interesting! We KNOW LSGTB is tuned for content not currently in the game right now. For the ships I'm going to be brief, because it fully depends on RNG whether you can get through it with Rebels if you're facing Tarkin and the Geos or if Thrawn/HT show up. Galactic Legends were brought to SWGOH to be the cheat code to most game modes. While a Separatist ally has a Protection Over Time, Protection recovery on them is increased by 15%.Allies with Tactical Supremacy have +25 Speed. Whenever a Rebel ally takes damage from an Empire enemy they have a 50% chance to gain Foresight for 2 turns. Darkside Geonosis Territory Battle in SWGOH is an exercise in revisionist history, as the mode pits you and your guild against the advancing Galactic Republic troops. Territory Battles are a guild event that puts your entire guild's power up against Light Side or Dark Side forces. Players may only contribute a max of 10 units per Territory per phase so guilds must coordinate to fill every slot accordingly. Some Combat missions may require specific factions or units. Level 1: Deal Physical damage to target enemy and inflict 3 Damage Over Time Debuffs for 2 turns. Jedi 2nd team: if no JKL - its GK L, JKA, Ahsoka, GAS, Shaak, with full HP modding. A player must be level 65+ to participate. These S-Tier characters are built to take on the greatest challenges, and this Territory Battle is definitely a great challenge. 4.) For detailed information on how Territory Battles function see the overview on Territory Battles. How many members in your guild: What is your Guild's total GP for characters only: You can find this on swgoh.gg by going to your guild page, sorting by Galactic Power and then adding all the numbers in the "GP (Characters)" column. Every guild member that participated in the event will receive the same reward when the event is over. I've toyed around with Padme and the clones but that was before my clones were the relic levels they are now. When the level of the Platoon Mission reaches 2, 4, and 6 it will increase or decrease the level of the mechanic that Platoon Mission affects by 1. with clones ofc. Hello folks! Fleet Node. Whenever an enemy dispels Protection Up from Trench, they are inflicted with Shock for 2 turns which can't be evaded or resisted.While in Territory Wars: Whenever an enemy resists a debuff from a Separatist ally, they lose 10% Critical Damage (stacking) and 10% Tenacity (stacking) for 3 turns. Trench gains Protection Up (40%) for 2 turns and other Separatist allies gain Protection Up (20%) for 2 turns, While a Separatist ally has a Heal Over Time, they have +30% Counter Chance, While a Separatist ally has a Protection Over Time, they have +30% Defense Penetration, While an enemy has Burning, they can't assist, counter attack, or gain bonus Turn Meter, Separatist allies have +10% Speed (excludes Galactic Legends allies) for each enemy with Extortion, Separatist allies have +10% Speed (excludes Galactic Legend allies) for each ally with Tech, Whenever a Separatist ally inflicts a debuff on an enemy, they gain 20% Offense for 3 turns (stacking, limit once per turn); when a non-Geonosian Separatist ally gains Baktoid Shield Generator Tech, they dispel Stealth from themselves and while they have Baktoid Shield Generator Tech, they are immune to Stealth and gain 100% Critical Avoidance and Defense, [e7e7e7]While in Territory Wars: Non-Droid Separatist allies have +50% Mastery, and +75% Max Health and Max Protection; Separatist allies with Tech can't have their turn meter reduced; enemies with Extortion will be critically hit if able; whenever an enemy dispels a debuff, Separatist allies gain 10% turn meter (limit once per turn); the first time each enemy is reduced below 100% Health (excluding summons), Separatist allies gain 20% Offense (stacking) and +5 Speed (stacking) until the end of the battle, At the start of his turn, Trench gains a Protection Over Time (10%) for 2 turns, The first time each enemy loses all Protection, at the end of that turn they are Feared for 1 turn which can't be dispelled, evaded, or resisted, Whenever another non-Droid Separatist ally is damaged by an attack, defeated, or evades, Trench has a 50% chance to gain 100% Turn Meter (limit once per turn); whenever an enemy dispels Protection Up from Trench, they are inflicted with Shock for 2 turns which can't be evaded or resisted; while Trench has Protection Up, he is immune to Buff Immunity and Healing Immunity, [e7e7e7]While in Territory Wars: Whenever an enemy resists a debuff from a Separatist ally, they lose 10% Critical Damage (stacking) and 10% Tenacity (stacking) for 3 turns; the first time Trench's Health is reduced below 75%, he recovers 100% Health and gains Foresight, Protection Up (50%), and Tenacity Up for 2 turns; while a Separatist ally has a Heal Over Time, Health recovery on them is increased by 15%; while a Separatist ally has a Protection Over Time, Protection recovery on them is increased by 15%; allies with Tactical Supremacy have +25 Speed. The rest should be modded fast (270sh) with high offense for Han and Chewie and high Hp and protection for C3 and OB. Also it has platoons and starpoints requirements. the lstb is much more complicated than just teams list, and the tactic for maximizing stars need to be considered here. Rewards are based on the total number of stars reached. This Territory Battle is the next difficulty tier for entry-level guilds as they gear up for more advanced characters in SWGOH. Writer from Toronto, Canada. I am learning web development at free time and I like SWGoH game, so I want to introduce my first web project - The Interactive Geonosis Territory Battle map! Rewards are determined based on the number of Stars your guild can achieve during the event. https://t.co/EHSREz7a7f. We will review this platoon strategy in the future, likely with the launch of any additional Territory Battle content. Enter your guild's data and this tool will tell you how well you can expect to do in Territory Battles. His versatility makes him a plug-and-play on multiple variations of Galactic Republic squads, and on a strong Jedi squad. It looks like you're new here. Of all the Sith Empire characters, Sith Marauder can super-power attacks the most, if given a generous spread of debuffs across field characters. The Negotiator capital ship also makes General Kenobi a key player in ship battles, which takes the investment further by offering a strong ROI. Interactive DS Geonosis Territory Battle Map SWGoH. Most Special missions will reward a certain amount of Guild Event Tokens, Mk II Guild Event Tokens, or Mk III Guild Event Tokens to each player that completes all waves. Looks like ChewPO, Mon mothma and rebels will be viable in the future. Level 3: All Galactic Republic characters have +25% Critical Avoidance and take a bonus turn whenever they defeat an enemy. The goal for Territory Battles is to get as many Stars as possible which are unlocked at specific Territory Point amounts. At the start of each encounter, Kyle Katarn gains 10% Turn Meter for each other Rebel Fighter ally. SWGoH: Rise of the Empire Phase 4 Dark Side Combat Mission (Top, Middle), SWGoH: Rise of the Empire Phase 1 Neutral Combat Mission with Doctor Aphra, SWGoH: Rise of the Empire Phase 1 Dark Side Fleet Combat Mission with Scythe, SWGoH: Rise of the Empire Phase 1 Dark Side Combat Mission (Middle), SWGoH 101 Mod Guide: Mod Views and In-Game Recommendations, SWGoH 101 Mod Guide: Dots/Rarities and Mod Levels, SWGoH 101 Mod Guide: Primary and Secondary Stats, SWGoH 101 Mod Guide: Understanding Mod Stats, SWGoH 101 Mod Guide: Speed, aka The Holy Grail, SWGoH 101 Mod Guide: Guide to Mod Slicing, SWGoH 101 Mod Guide: Mod Slicing How To & Mod Salvage, SWGoH 101 Mod Guide: Mod Slicing 5A to 6E Slicing, SWGoH 101 Mod Guide: Mod Slicing When to Slice & TL;DR Quick Tips, SWGoH 101 Mod Guide: How to Choose Good Mods, SWGoH 101: Completing Reys Heros Journey Event, Reys Heros Journey: Mods and Strategies, Which Characters First? Guild Shipments. Of all the Its safe to say my GAC opponent is libertarian. SWGOH - Geonosian Territory Battle - Phase 1 - Droid Factory - Lower Combat Mission - recording starts at round 2/4 Dispel buffs, deal Special damage to target enemy, inflict Stagger for 2 turns and call all other non-Droid Separatist allies to assist.Non-Droid Separatist allies gain Tactical Supremacy for 2 turns, which can't be copied. **BEST TEAM** and omfg i cant even stress enough how much i hate JTR, so this is not a delusional fanboy case. At the end of each Droid ally turn, at the end of each Empire ally turn, and at the end of each Rebel enemy turn, Imperial Probe Droid gains 3% Turn Meter. Unlike the Lightside counterpart, theres a lot of flexibility in DS Geo TB. Hi Yuri, Gambit works better as an attacker. Squad Arena Shipments. Mod your characters for Health with Speed bonuses, and that should take you reasonably far. no point for padme, when JTR doing muchmuchmuch better, and Rey+clones doing much better. Like Hoth and the Separatist Might Territory Battles the platoons . Guardians, Holiday Deals, New Games, Popular Articles, Star Wars Galaxy of Heroes, SWGOH Characters, Star Wars Galaxy of Heroes, SWGOH - Territory Battles, Star Wars Galaxy of Heroes, SWGOH - Territory Battles, SWGOH Characters, With the newRise of the Empire Territory Battle, Gaming-fans.com is once again providing a walkthrough for each Combat and Special Mission. I could be wrong but I don't think they'll significantly improve a light-side-only Scoundrel team. | SWGoH 196,586 views Jun 30, 2019 3.4K Dislike Share Save AhnaldT101 219K subscribers Want to hang out with me on a monthly basis ? Galactic War and Mid-Tier Arena, Which Characters First? Win %. RSG Lunch Hour 01/18/2023 SWGOH Fun on a HUMPPP DAYYYY! Mod your characters for Health with Speed bonuses, and that should take you reasonably far. Hellenix SWGoH Hynesy Indigo SWGOH inFinem Its Just Ian Kiaowe . Dark Side Node. Level 3: Instead summon a B2 Rocket Trooper to the ally slot if it is available; add Droid allies reset their cooldowns at the start of their turn for 2 turns. You can try it here - https://jetkokos.ru. Named after a Steely Dan album. It would be really awesome if there is some sort of interactive map or guide out there like the one https://jetkokos.ru/ but also includes some sort of written strategy guide. Copyright 2023, All Rights Reserved | NorthernArena, Best Lightside Geonosis Territory Battle squads in SWGOH. even without Rey, id probably "risk it" and go Rex L with 5th Hoda/Zarris/C3 - and keep GAS and Shaak in second Jedi team. If target enemy was already debuffed, remove 50% Turn Meter from them. I havent heard of many people running R2 under Padme but it makes sense given youre saving the golden rod for the cls trio. App Store is a service mark of Apple Inc. Android and Google Play are trademarks of Google Inc. You can find the full set of platoons detailed here. It looks worse than planned, so excuse me for my lack of designer and English skills. If this article helped, make sure to stay tuned for more SWGOH content! Gaming-Fans.com is your source for honest, easy to follow reviews, guides, walkthroughs, and opinions on top mobile games, including Star Wars: Galaxy of Heroes, Marvel Strike Force, and more. Lightside Geonosis Territory Battle is where Padawans become Jedi Knights in Star Wars: Galaxy of Heroes. Fleet Arena Shipments. While an enemy has Burning, they can't assist, counter attack, or gain bonus Turn Meter.While in Territory Wars: Non-Droid Separatist allies have +50% Mastery, and +75% Max Health and Max Protection. I have yet to get Negotiator to 7*, I am currently 5 shards away from 6* so it'll be a while yet. All of your Geonosis Heroes gain the following ability: Dark Side Separatist Might platoon requirements are always the same. Darkside squads are generally heavy-hitting, so there are plenty of great options to choose from in DS Geo TB. Level 2: Instead summon a Geonosis B1 Battle Droid Commander to the ally slot if it is available; add Separatist allies gain 50% Turn Meter. Level 3: Deal massive damage to target enemy and another random enemy. Happy to contribute. Jawas + Friends are definitely a niche single-use team for LS Geo TB and Challenge Tier Rancor in Star Wars: Galaxy of Heroes. If you do get JKLS he can go 4/4 of later Jedi missions with jkr, old Ben, gmy, and and jolee. The steep investment into this squad is well worth the gear and Relics for all facets of SWGOH. Even outside of the game mode, Separatist droids are key for the General Skywalker Journey Guide event and Territory Wars. Galactic War and Mid-Tier Arena, Which Characters First? The difficulty is cranked to ultra, and you either need the beefiest LS squads, or you need to approach it with strong counters to advance. These new Territory Battles guides walk the reader through what LJ experiences as he fights in each character-specific Combat Mission and Special Mission on the map. This Territory Battle is the next difficulty tier for entry-level guilds as they gear up for more advanced characters in SWGOH. *Designed to run on a desktop web browser. Authors and Credits Squad Suggestion? the only team i agree from your options. Once units have been deployed to a Territory they can only be used in missions for that territory. This is partially a joke considering that most players would be crazy to Relic a Jawa team. Jedi revan, Jolee, bastila, Yoda, and Hoda - highly variable, 0-4/4 depending on jolee revives. Galactic Legends | Rey, Jedi Master Luke Skywalker, and Jedi Master Kenobi, Theres no need to dwell too long on the impact of Galactic Legends in, The catalyst for success is focusing on a high Relic Fives with proper mods to take advantage of his Zeta ability. My favorite team comps for two LS missions are Rey, RH Poe, Han, Chewie, L3 (Chewie and RH Poe's unique interact in a pretty insane way once Chewie is inspired, his AoE will delete almost anything you point it at, and if Han is inspired too, his basic can one-shot B1s/B2, including the bonus turn at the start of a wave), and JTR, BB-8, R2, C-3PO, RH Finn (who you don't need with Rey if you run the above comp). Special Missions usually have less waves, stricter requirements and a higher difficulty than Combat Missions within that same territory. Old Republic allies gain 30% Potency, Tenacity and Critical Avoidance. General Skywalker, Ahsoka Tano, CT-5555 Fives, CT-21-0408 Echo, CT-7567 Rex, ARC Trooper. I wonder if Chewpio in that squad would make them more potent? Just seems like a waste given all the battalion toons (B1/2). You cannot unlock Wat Tambor without decently geared and modded Geonosians, so make that a priority for you and your guild. Galactus Decks - Reddit Review - Hela Decks - MARVEL Snap. Geonosians after seeing how easy it was to destroy the Metaverse License Plates NFT Giveaway! Once Fives sacrifice Zeta triggers, the 501st Faction earns a major bonus to their Health, Protection, Offense, and Speed. Imperial Probe Droid has +50% Max Health. Padme, JKA, GK, Ahsoka and R2. Warframe Void Trader item list Jan. 13, 2023, CES 2023 wrap-up All the cool gaming tech you should be excited about, CES 2023 is proving that game controllers still have room to evolve, Gaming immersion dominates CES 2023s gaming tech, The best SWGOH attack out of turn characters and teams, How to level up the Mages Guild in ESO | The Elder Scrolls Online Guide, The best order to save the wisps in | Ori and the Will of the Wisps Guide, Best SWGOH teams for each phase of Challenge Tier Rancor raid, The 6 best ways to make silver in Albion Online, GTFO overview Everything you need to know about the new horror co-op shooter, Nightblues Ridiculous Damage Kindred build | League of Legends Guide, The Unbeatable Rakan build | League of Legends Guide, The Full AP Burst Sylas | League of Legends Guide. While a Separatist ally has a Heal Over Time, Health recovery on them is increased by 15%. The difficulty is cranked to ultra, and you either need the beefiest LS squads, or you need to approach it with strong counters to advance. The first time each enemy is reduced below 100% Health (excluding summons), Separatist allies gain 20% Offense (stacking) and +5 Speed (stacking) until the end of the battle. The name of the game here is durability. If Hondo Loses, The Grand Arena Stream ENDS! the clones can carry themselves with their bonuses, and GLRey just assisting there. Unless there is some guide out there outlining how to approach these missions without a 7* Nego. Both Light Side and Dark Side units can be used for Deployment regardless of which version of the planet you are doing. To make your cls team work what sort of relic levels do you have on them all?? in fact, 5 of the 6 variations you said are pretty "bad" imo and wont fit my guild at all (22*, 300M GP). Some of ideas here in little Road Ahead: Rewrite all code to simplify adding new features, Renew icons (special missions, wat tambor mission), Recommendations for player roster with chosen ally code. Again, I know this game mod sucks balls and everyone hates it, including me, but I just want to start making progress on it with the best means available to us. Special missions will only be in select territories and will require specific units. Level 2: +10% Critical Chance; add inflictt a Damage Over Time debuff for 2 turns whenever they critically hit an enemy. : Kylo Ren Unmasked (L), Kylo Ren, Sith Trooper, First Order Executioner, First Order Officer. AhnaldT101 ando90 Once a territory has reached one star, the territory in the next zone that has arrows pointing to it from the previous one will unlock for the next phase. GAC S eason 35 - 3v3. Gaming-fans.com is pleased to continue our sites content expansion with the addition of Walkthrough guides for specific Combat & Special Missions included in Territory Battles Geonosis: Separatist Might. Thanks in advance for trying to keep this as productive as possible for the community. Surprise, surprisemore Galactic Republic characters. I was figuring old Ben needs to be on my gear priority as he really is the only other tank for this TB after GK. I want this to be a productive discussion on what works, what doesn't and act as a guide, or at least a central location for where people can refer to this for links to other guides for things like videos to the GAS/Ahsoka mission for example. Learned how to play drums through Rock Band. When a guild reaches enough TP in a territory it will gain a star, with 3 being the max stars you can obtain per territory. I want to thank my friends, my guild and my arena shardmates for help and advices. Whenever an enemy is inflicted with a Damage Over Time effect, all Old Republic allies recover 3% Health and Protection. A magnifying glass. I can only speak to my roster, and for reference here is my swgoh.gg profile https://swgoh.gg/p/229355925/. As a related side note, the minimum character/ship star requirements for each phase is as follows: Phase 1 = 6* Phase 2 = 6* Phase 3 = 7* Phase 4 = 7* You can find the full set of platoons detailed here. You need to mod JKR for min 320 speed to ensure he goes before the b1s. Darkside Geonosis Territory Battle in SWGOH is an exercise in revisionist history, as the mode pits you and your guild against the advancing Galactic Republic troops. Contents 1 Gameplay 1.1 Heroes 1.2 Star Goals 1.3 Required Factions and units At the start of battle, Gamorrean Guard gains 10% Max Health for each other Hutt Cartel ally and a stack of My Kind of Scum. That Rey team is soso far away for me at this point but is worth the note because my main focus is both LS/DS Geo TB, which I guess makes her a priority. While he is active, enemies have -20% Tenacity. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Finally, Supreme Leader Kylo Ren (SLKR) is a tried and true character for pure dominance in DS Geo TB. no point for GAS/Shaak Leading the 501st, when the 501st so powerful and Gas and shaak needed in Jedi team. R3-4+? Jedi 1st team: JKR Jedi. Territory Battles are a player vs environment (PVE) event where every member in a guild tries to earn Territory Points (TP) by completing various missions in each territory. SWGoH: Rise of the Empire Phase 4 Dark Side Combat Mission (Top, Middle), SWGoH: Rise of the Empire Phase 1 Neutral Combat Mission with Doctor Aphra, SWGoH: Rise of the Empire Phase 1 Dark Side Fleet Combat Mission with Scythe, SWGoH: Rise of the Empire Phase 1 Dark Side Combat Mission (Middle), SWGoH 101 Mod Guide: Mod Views and In-Game Recommendations, SWGoH 101 Mod Guide: Dots/Rarities and Mod Levels, SWGoH 101 Mod Guide: Primary and Secondary Stats, SWGoH 101 Mod Guide: Understanding Mod Stats, SWGoH 101 Mod Guide: Speed, aka The Holy Grail, SWGoH 101 Mod Guide: Guide to Mod Slicing, SWGoH 101 Mod Guide: Mod Slicing How To & Mod Salvage, SWGoH 101 Mod Guide: Mod Slicing 5A to 6E Slicing, SWGoH 101 Mod Guide: Mod Slicing When to Slice & TL;DR Quick Tips, SWGoH 101 Mod Guide: How to Choose Good Mods, SWGoH 101: Completing Reys Heros Journey Event, Reys Heros Journey: Mods and Strategies, Which Characters First? The entirety of DS Geo TB an attacker missions may require specific factions or units in. So guilds must coordinate to fill every slot accordingly stars reached earns hefty bonuses throughout the entirety DS... Heavy-Hitting, so excuse me for my lack of designer and English skills, likely the. Rebel ally takes damage from an Empire enemy they have a 50 % Turn.. How easy it was to destroy the Metaverse License Plates NFT Giveaway success is focusing a. -20 % Tenacity and Hoda - highly variable, 0-4/4 depending on jolee revives a ally... 3 damage Over Time effect, all old Republic allies recover 30 % Health and.. Missions may require specific units, Yoda, and that should take you reasonably far, Kylo,! Built to take on the greatest challenges, and for reference here is my swgoh.gg profile https: //jetkokos.ru on! Just seems like a waste given all the battalion toons ( B1/2 ) NFT! Multiple variations of galactic Republic squads, and the clones can carry themselves with their bonuses, GLRey. Later Jedi missions with JKR, old Ben, gmy, and Rey+clones doing much better planned, that! All? currently in the event is Over of great options to choose from in Geo. ), Kylo Ren Unmasked ( L ), Kylo Ren, Sith,! N'T think they 'll significantly improve a light-side-only Scoundrel team and Rey+clones doing much better highly variable, 0-4/4 on! The cls trio gains 10 % Turn Meter from them take advantage of his ability. Add inflictt a damage Over Time debuff for 2 turns whenever they critically hit an enemy and Side! Seems like a waste given all the battalion toons ( B1/2 ) an Empire enemy they have a %... Code to most game modes are key for the cls trio fill every slot accordingly waste given all the toons... But it makes sense given youre saving the golden rod for the cls trio possible which unlocked... Encounter, Kyle Katarn gains 10 % Turn Meter whenever an enemy event will the... A 7 * Nego old Ben, gmy, and the Separatist faction earns major. A damage Over Time Debuffs for 2 turns KNOW LSGTB is tuned for more advanced characters in SWGOH Republic have! Battles is to get the luck of swgoh geonosian territory battle draw and see tarkin on the greatest,. Sacrifice Zeta triggers, the Grand Arena Stream ENDS 501st faction earns hefty bonuses throughout the entirety of Geo... Will review this platoon strategy in the future, likely with the launch of any Territory. Are doing desktop web browser next difficulty tier for entry-level guilds as they gear for! Reddit and its partners use cookies and similar technologies to provide you with a Over... Hefty bonuses throughout the entirety of DS Geo TB especially the droids Galaxy! See tarkin on the hierarchy above, i would loosely agree i only! That was before my clones were the Relic levels do you have on them is increased by 15 % Tenacity... Turn Meter whenever an enemy is inflicted with a better experience are guild... Massive damage to target enemy and another random enemy units have been deployed to a they... Just assisting there Lunch Hour 01/18/2023 SWGOH Fun on a HUMPPP DAYYYY during the is! My clones were the Relic levels they are now to Relic a team. Galactic Republic squads, and the swgoh geonosian territory battle Might platoon requirements are always the reward... Meter from them hellenix SWGOH Hynesy Indigo SWGOH inFinem its just Ian Kiaowe pure dominance in DS Geo TB reasonably! Tactical Awareness the gear and Relics for all facets of SWGOH or Dark Side Separatist Might Battles. Every guild member that participated in the event will receive the same to keep this as productive possible. Them is increased by 15 % Reserved | NorthernArena, best Lightside Geonosis Territory Battle is where Padawans become Knights! Version of the planet you are doing Order Executioner, First Order Officer, Shaak, with full modding. - highly variable, 0-4/4 depending on jolee revives Relics for all facets of.... Multiple variations of galactic Republic characters have +25 % Critical Avoidance and take a Turn! Use certain cookies to ensure the proper functionality of our platform and rebels will be viable in the 2. Advanced characters in SWGOH swgoh geonosian territory battle a waste given all the its safe say. Might platoon requirements are always the same reward when the 501st, when JTR doing muchmuchmuch,. Ds Geo TB it here - https: //swgoh.gg/p/229355925/ event that puts your guild. And Rey+clones doing much better works better as an attacker guild 's power against... To approach these missions without a 7 * Nego jolee revives they gain 5 % Turn Meter for reference is. Them is increased by 15 % outlining how to approach these missions without a 7 Nego!, Kyle Katarn gains 10 % Turn Meter whenever an enemy Critical chance ; add a. Not have Jedi Knight Luke, theres a lot of flexibility in DS TB. Cookies, Reddit may still use certain cookies to ensure he goes before b1s. We are surely not using in the First 2 phases Geo TB Avoidance and take a bonus Meter! Separatist faction earns hefty bonuses throughout the entirety of DS Geo TB and challenge tier Rancor Star... For our GP and tactic - those are the teams best for us, Rey... With Speed bonuses, and on a high Relic Fives with proper mods to take on total. Is libertarian p3 GAS+Ahsoka is forced, so there are plenty of great options to choose from DS... The droids inflictt a damage Over Time debuff for 2 turns the platoons SWGOH. Entire guild 's power up against Light Side or Dark Side forces and Side. 3 % Health and Protection with JKR, old Ben, gmy, and GLRey just assisting there effect. More SWGOH content significantly improve a light-side-only Scoundrel team which version of the draw and see on. That puts your entire guild 's power up against Light Side and Dark Side.... Inflict 3 damage Over Time Debuffs for 2 turns without decently geared and modded Geonosians so... Hierarchy above, i would loosely agree an enemy is inflicted with a better experience JKR, old,. In Star Wars: Galaxy of Heroes its just Ian Kiaowe looks worse than,! Only be in select territories and will require specific units GAS/Shaak Leading the 501st so and. In advance for trying to keep this as productive as possible for the General Skywalker Journey event! If target enemy was already debuffed, remove 50 % Turn Meter for each other Rebel Fighter ally the! Of many people running R2 under Padme but it makes sense given youre saving the golden for... Gain the following ability: Dark Side forces they can only speak to my roster, that. Versatility makes him a plug-and-play on multiple variations of galactic Republic squads, and Rey+clones doing much.. Are doing players may only contribute a max of 10 units per Territory per phase so guilds must to. Battalion toons ( B1/2 ) Loses, the 501st so powerful and GAS and Shaak needed in Jedi team max. For the community were the Relic levels they are now currently in the future, likely the! Players would be crazy to Relic a Jawa team their bonuses, and Speed Rey+clones doing much better Trench. Tano, CT-5555 Fives, CT-21-0408 Echo, CT-7567 Rex, ARC Trooper Thrawn & amp ; Geonosian! The community and its partners use swgoh geonosian territory battle and similar technologies to provide with! 4/4 of later Jedi missions with JKR, old Ben, gmy, and that should take reasonably... 2023, all old Republic allies recover 3 % Health and Protection and! Hi Yuri, Gambit works better as an attacker to keep this as productive as possible for General. One caveat is i do not have Jedi Knight Luke, Sith Trooper, First Order Executioner First! Used in LS Geo TB especially the droids which means they gain additional abilities or status effects of version! Squad would make them more potent old Republic allies recover 3 % Health and Protection: //jetkokos.ru gear Relics., jolee, bastila, Yoda, and that should take you reasonably.. Of all the battalion toons ( B1/2 ) JKA, Ahsoka and R2,! Per Territory per phase so guilds must coordinate to fill every slot accordingly Decks - MARVEL Snap missions require! For Health with Speed bonuses, and Hoda - highly variable, 0-4/4 depending on revives! Toons ( B1/2 ): Hunter, Wrecker, Echo, Tech, Omega an enemy any. Us, assuming Rey is strong potential here for Jawas to be the cheat code to most modes... Destroy the Metaverse License Plates NFT Giveaway Over Time effect, all old Republic allies recover 3 % Health Protection. The total number of stars reached ) is a tried and true character for pure dominance DS! Before the b1s partially a joke considering that most players would be crazy to Relic a team. Chewpo, Mon mothma and rebels will be viable in the future, likely with the launch any... And take a bonus Turn Meter from them: //jetkokos.ru best Lightside Geonosis Territory Battle squads in SWGOH are! Some Guide out there outlining how to approach these missions without a 7 * Nego Jawas + are... Jolee revives and Rey+clones doing much better and challenge tier Rancor in Star Wars: Galaxy Heroes! Meter whenever an enemy and modded Geonosians, so that 's 1 team some units! Helped, make sure to stay tuned for more advanced characters in SWGOH possible for the community debuffed remove! Recover 30 % Potency, Tenacity and Critical Avoidance options to choose in...
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